Zenith · Guild

Leveling

Rested XP, Legacy and the Cozy Sleeping Bag on the real route: whom to play, and when your characters reach their targets.

RESULT1 character · 3 h a day

27Days
78Hours played
7%Rested XP
3,564Grind kills
5Legacy points

27 days, 78 h played and 3,564 grind kills. Getting back to the route after logging out at an inn: 1.1 h. Set up characters and settings in the bar at the bottom of the screen.

Level
1
10
20
30
40
50
60
0
10
20
30
40
50
60
70
80
90
100
1 d
2 d
3 d
4 d
Hours played

Each character on its own hours played. The dashed lines every 24 h mark each day of /played. The calendar day a character reaches its target is in the table.

CHARACTERDAYHRESTED
MainMage · Undead · to 6027787%

CLASSES1–60 without rested · each race's Polestar route

79 hFastest: Hunter · Tauren
98 hSlowest: Warrior · Orc
1.8 hMost travel saved by class speed
TravelFighting and quests, in the class colorLevel 20
CLASS
0 h20 h40 h60 h80 h100 h
KILL TIMESPEED AT 30MOUNTEDDAYS TO 60
HunterTauren
79 h
75%up to +60%+60%25
HunterSkyborne
79 h
75%+36%+66%25
HunterTroll
79 h
75%+36%+60%25
HunterOrc
79 h
75%+36%+60%25
WarlockUndead
84 h
80%—+60%26
MageUndead
84 h
80%—+60%26
WarlockTroll
84 h
80%—+60%26
MageTroll
84 h
80%—+60%26
WarlockOrc
85 h
80%—+60%26
MageOrc
85 h
80%—+60%26
ShamanTauren
85 h
85%up to +60%+60%27
ShamanSkyborne
85 h
85%+40%+66%27
DruidTauren
85 h
85%up to +60%+60%27
DruidSkyborne
86 h
85%+40%+66%27
ShamanTroll
86 h
85%+40%+60%27
ShamanOrc
86 h
85%+40%+60%27
RogueSkyborne
90 h
90%+6%+66%28
RogueUndead
91 h
90%+2%+60%28
PriestUndead
91 h
90%—+60%28
RogueTroll
91 h
90%+2%+60%28
RogueOrc
91 h
90%+2%+60%28
PriestTroll
91 h
90%—+60%28
PaladinUndead
93 h
95%+15%+84%29
WarriorTauren
96 h
100%up to +60%+60%29
WarriorSkyborne
97 h
100%+4%+66%30
WarriorUndead
98 h
100%—+60%30
WarriorTroll
98 h
100%—+60%30
WarriorOrc
98 h
100%—+60%30
Travel Form+40%Druid from level 30
Cat Form, Feral Swiftness+30%Druid from 20, talent 2/2
Ghost Wolf+40%Shaman from 20, instant with Improved Ghost Wolf
Aspect of the Cheetah+36%Hunter from 20: 30% plus Pathfinding 6%
Pursuit of Justice+15%Paladin from 21, on foot and mounted
Sprint+50–70%Rogue: 15 s every 5 min
Skysight+15%Skyborne: 30 s every 2 min; the in-game tooltip says 10%
Plainsrunningup to +60%Tauren: +2% every 5 s of running, lost when stopping; not while mounted

Speeds come from the Forever tables. Effects of one kind do not stack, and speed talents are taken as soon as their row opens. Kill time is an estimate against a warrior, the class the pace was matched to, not a measurement in Forever. Days to 60 are for one character at 3 h a day, with rested.

ROUTEOrc 1–60 on the Polestar route · Warrior · without rested

98 hHours played
422 kmDistance
50%XP from quests
4,629Grind kills
Quest XPKill XPHeavy grinding
Level
1
10
20
30
40
50
60
0 h
10 h
20 h
30 h
40 h
50 h
60 h
70 h
80 h
90 h
Hours played
#GUIDELEVELSHOURSXP: QUEST / KILLGRINDKM
1Durotar1–123.964%2823.1
2The Barrens120.768%08.2
3The Barrens12–162.670%021.5
4Silverpine Forest & Orgrimmar16–193.735%28011.9
5The Barrens19–234.070%234.9
8Ashenvale & Thousand Needles27–304.561%16115.2
9Desolace & Hillsbrad Foothills30–346.031%51117.5
10Stranglethorn Vale34–365.624%16623.6
12Dustwallow Marsh & Desolace38–391.579%07.3
14Feralas & Tanaris43–453.447%012.7
16Tanaris & Searing Gorge47–482.662%017.4
17The Hinterlands & Blasted Lands48–506.239%35415.6
20Felwood & Western Plaguelands53–559.726%95624.3
21Winterspring & Feralas55–562.146%3514.5

One character walks the whole Polestar route without rested, at the pace from the settings. Grind is the kills needed to reach the guide's “Reach level” marks; an orange background marks guides with at least 300 such kills.

COZY SLEEPING BAGHorde chain from the Barrens · the bag binds on pickup

56 minPer character
10,950XP from 6 quests
14Lowest level
22Level from settings

The bag works like an inn: the character logs out where it stands and skips the hearth and the trip back to the route. Well-Rested stacks give +1% XP each, up to 3, for 2 hours.

0≈ 4.5 min
The CrossroadsThe Barrens
Start on the Horde route
1≈ 8 min
Burned-Out RemainsThe Barrens, by Camp Taurajo
... and that note you foundLevel 22 · 1,750 XP
Flight to Camp Taurajo, 1 minOn foot about 930 m, 3 min
2≈ 30 min
Pocket Litter, Mound of DirtStonetalon Mountains
Stepping StonesLevel 24 · 1,950 XP
ScrambleLevel 24 · 200 XP
Flight Camp Taurajo – Sun Rock Retreat, 4 minOn foot to the notes, 1 min
3≈ 12 min
Carved FigurineLoch Modan, Stonewrought Dam
Wet JobLevel 32 · 2,550 XP
Flight to Orgrimmar, the zeppelin, flight Undercity – Tarren MillOn foot through Arathi, Thandol Span and the Wetlands, 15 min
4
Messenger BagHillsbrad, by Thoradin’s Wall
Eagle’s FistLevel 32 · 2,550 XP
This Must Be The PlaceLevel 32 · 1,950 XP
Cozy Sleeping Bag
On foot back through the Wetlands and ArathiThen a hearth to an inn, 25 s

TIMEWhat the chain is made of

On foot at a warrior's speed: 37.5 minFlights, the zeppelin with its wait, hearth: 16.2 minNotes, 12 clicks: 2.4 min

Legs from wow-travelcraft.com. Ghost Wolf, Travel Form or Aspect of the Cheetah shorten the parts on foot.

PAYBACKHours played with the bag from level 22 and without

Your plan1 character
78.2 h
75.4 h
−2.9 h
One character to 60Orc Warrior
88.0 h
84.9 h
−3.2 h
Four characters to 60Warrior, Hunter, Mage, Shaman
260.2 h
251.3 h
−8.9 h

Without the bag every session starts with a hearth to an inn and a flight back, about 2.5 min. In your plan that is 1.1 h, with the bag 0.2 h.

27 days78 h
HOW IT WORKSRested XP, Legacy, the Cozy Sleeping Bag, takeaways and method

RESTED XP

  • It grows by 5% of a level every 8 hours logged out in an inn, a capital or a Cozy Sleeping Bag. Anywhere else it grows 4 times slower in Classic.
  • The cap is 150% of a level (30 bubbles), full after about 10 days. At level 25 that is 5,100 XP a day and a cap of 51,000 XP.
  • It doubles only the XP from mobs. Quests and exploring give the same as always.
  • The Camp Tent (the Leatherworking camp) gives rested like an inn for an hour, with its own Boosted Rest cooldown.

LEGACY

  • A new character spends at most 16 points at the start. A point comes from the first character of each class to reach 25, 45 and 60, from a profession at 150, 225 and 300, and from dungeons, raids and PvP.
  • Well Rested at 5/5 means 20% faster rested and a 20% higher rested cap. The game data holds a third 20% effect with no description.
  • Talented does not speed up XP: it gives talent points earlier, so the character kills faster.

COZY SLEEPING BAG

  • Unroll Bag lays the bag out for 20 minutes, with a 1 hour cooldown.
  • A minute inside gives a Well-Rested stack: +1% XP, up to 3 stacks, for 2 hours, kept through death.
  • The bag counts as an inn: logging out in it builds rested, so an alt does not have to go back to town.
  • It binds on pickup, so every character runs the chain itself: ... and that note you found, Stepping Stones, Scramble, Wet Job, Eagle's Fist, This Must Be The Place. The Horde starts in the Barrens by Camp Taurajo, then Stonetalon, the dam in Loch Modan and Hillsbrad by Thoradin's Wall: about 55 min of travel with Horde flights, and 10,950 XP from the quests.

LEGACY RANKS

TalentEffect1/52/53/54/55/5
Well Restedfaster rested gain and a higher rested cap+4%+8%+12%+16%+20%
Talentedtalent points from level98765
Working Overtimea better chance of a profession skill-up+4%+8%+12%+16%+20%
Bountiful Harvestmore rare materials from gathering+20%+40%+60%+80%+100%

WHAT IT MEANS

  • The Legacy Point Route plan (4 characters to 35, 5 to 25) at 3 hours a day and a steady pace: rotation finishes it in 56 days and 166 h played, one by one in 66 days and 196 h.
  • The biggest gain is grinding. The guides ask you to reach levels (“Reach level 16 (51%)”): one by one that takes 4,813 kills, in rotation 1,320, because rested doubles mob XP and a character often reaches the mark on quests alone.
  • With Well Rested 5/5 and food the same plan takes 55 days and 163 hours played.
  • Without the bag every session starts with getting back to the route after logging out at an inn: in rotation that is 5.5 h. The bag's chain costs about 55 min a character. For alts to 25 and 35 it does not pay back: bags from level 22 mean 170 h played, from 14 167 h, without them 166 h. A character played to 60 earns it back and more: 84 h instead of 88 h.
  • The plan's professions (a tailor, an alchemist with an enchanter, a blacksmith, a leatherworker and gatherers) to 225: 3 h of crafting and 2 h of gathering, 328 g at vendors and 10 Legacy points for ranks. Gathering along the route cannot keep up with crafting, so most materials have to be bought.
  • Classes to 60 without rested: fastest is Hunter (Tauren) in 79 h, slowest Warrior (Orc) in 98 h. Class speed (forms, aspects, Pursuit of Justice, Skysight) saves at most 1.8 h of travel; the rest of the gap is fighting time.
  • At level 25 a day at an inn is 5,100 XP of rested, less than 1/6 of the level (34,000 XP). One character uses it up in a short daily session, hence the gain from many alts.

METHOD

  1. Route: Polestar's Horde guides, each race's start and the shared road to 60, about 1,227 steps a race. Lines for other races and classes are left out. The pace in the settings is a warrior's pace.
  2. Step XP: quests carry their exact XP from forever-db, with the penalty for a quest more than 5 levels below. Mobs from quest objectives use the Classic formula (5 × level + 45 for a mob of your level, elites ×2). For “loot it from a mob” objectives the model counts as many kills as the known drop chance needs.
  3. The guide's “Reach level” marks: the character grinds the named mobs until it reaches the level. When it is already above, the step costs nothing.
  4. Step time: a straight run between guide points ×1.3 at 7 yards a second (60% faster from the Mount level), flights at 25 yards a second plus 30 s, hearth 25 s, death 90 s, boat 5 min. Plus actions, pickups and kills from the settings.
  5. Class: speed on foot and mounted from the Forever tables (Travel Form, Cat Form with Feral Swiftness, Ghost Wolf, Aspect of the Cheetah with Pathfinding, Pursuit of Justice, Sprint, Skyborne Skysight, Tauren Plainsrunning). Effects of one kind do not stack. A class's fighting time is an estimate against a warrior.
  6. Professions: herbs and ore are forever-db spawn points within 60 yards of the foot route, skins come from killed mobs. Crafting follows the paths in the Forever tables: a sure point up to the yellow rank, then a falling chance until grey. Trainers teach further from levels 10, 20 and 35.
  7. Rested: builds offline and doubles mob XP in steps and in grinding. Food adds 5% to mob XP. The Cozy Sleeping Bag adds 3% to all XP once its chain is done: the character leaves the route at the set level, with travel timed leg by leg on Travelcraft (flights to the Crossroads, Taurajo, Sun Rock, Orgrimmar, the zeppelin, Undercity–Tarren Mill, the rest on foot at the class's speed).
  8. Calendar: a day is your hours of play in 15-minute blocks, the rest offline. Rotation picks the character with the most rested for each block. Every session of a character without a bag (except its first) starts with 2.5 min: a hearth to an inn at the end of the last one and a flight back to the route.
  9. Calibration: the “With professions” pace walks the route from 1 to 20 in 8.4 h, as long as a beta run with professions (8 h 22 min). Speedrun takes 6.6 h on this route; the 5 h 07 min run took a shorter road with shortcuts.

What the model does not know: terrain (distances are straight lines), dungeons and group play, mobs killed on the way besides objectives, cloth from mobs, racial abilities besides speed (such as Cannibalize), and the XP penalty on quests left behind when rested gets ahead of the route.

Sources: Forever game data 1.60.1.70755 · Polestar forever-db (GPL-3.0) · Polestar: Horde route · Warcraft Tavern: Experience · Warcraft Tavern: Camping · Wowhead: ... and that note you found · Travelcraft: routes and travel times. Values from the game data may change with a patch.